The galaxy was stretched out before you, and the vastness of space was yours to conquer. But other races sought to fill the cosmos with their colonies, and they used their strange and dangerous powers to aid them. Nevertheless, you ventured into the cold wastes to do battle. Now, turmoil has spread, and a new group of aliens hope to take advantage of it. How will these rulers attempt to seize power? Which will become your allies, and which your mortal foes? Who will survive this cosmic conflict? Only time will tell...
In Cosmic Conflict, the expansion for Cosmic Encounter, 20 new alien races explode onto the galaxy!
Players will now shudder at the insidious kindness of the Empath, blink in confusion at the antics of the Lunatic, and howl in outrage as their planets are stolen away by the Claw!
Cosmic Conflict also makes the Cosmos even bigger, adding another player (and attractive black components) to the game. Cosmic Quakes will shake things up, ensuring that no player’s hand is truly safe. And as if that wasn’t enough, Cosmic Conflict introduces a new variant to the game – the hazard deck, which confronts the players with dangerous and amusing events that can crop up at any time!
20 ALIENS IN COSMIC CONFLICT
Cavalry - You have the power to Reinforce
Changeling - You have the power to Change Form
Empath - You have the power of Harmony
Filth - You have the power to reek
Glutton - You have the power to Gorge
Graviton - You have the power of Gravity
Industrialist - You have the power to Build
Invader - You have the power of Invasion.
Lunatic - You have the power of Insanity.
Mimic - You have the power to Imitate.
Prophet - You have the power to Predict
Relic - You have the power to Awaken.
Saboteur - You have the power to Booby Trap
Sadist - You have the power to Inflict Pain
Siren - You have the power to Lure
The Claw - You have the power of The Claw
Trickster - You have the power of Possibilities
Visionary - You have the power of Perception
Warhawk - You have the power of Attack
Xenophile - You have the power of Welcoming
COMPONENTS
20 Alien Sheets
55 Cards, Including:
28 Hazard Cards
21 Flare Cards
6 Destiny Cards
1 Player Colony Marker (black)
5 Player Planets (black)
20 Plastic Ships (black)
14 Cosmic Tokens
24 Saboteur Tokens, including
16 Decoy Tokens
8 Trap Tokens
Designer's Diary - by Bill Eberle & Peter Olotka
COSMIC CONFLICT + 1 Additional Player
The Hazard cards arrived in Cosmic Conflict and made destiny a more uncertain experience. Gulp! Hazards were FFG’s addition using the hazard warning indicator that already existed on the Destiny Cards! A clever pre-planned feature.
FFG designer Kevin Wilson also introduced us to The Claw which sported a power that took advantage of the fact that Cosmic now had individual planets. The Claw just comes and grabs the whole world! Fun!